Push Platform Architecture: Real-Time Data Delivery at Scale
This blog summarizes the architecture of a real-time push platform designed to deliver market data streams to large numbers of concurrent clients via WebSock...
This blog summarizes the architecture of a real-time push platform designed to deliver market data streams to large numbers of concurrent clients via WebSock...
This blog introduces the architecture and implementation of a multiplayer Third-Person Shooter (TPS) game demo built with Unreal Engine 5.4 (UE5). The projec...
Recall convolution operation, where we add each element of the feature matrix to its local neighbours, weighted by the kernel. An illustration is at this web...
This blog introduces Git workflow, and how to use it for source code management. Put it simply, Git enables version control between multiple programmers to w...
This blog introduces how to employ AprilTag markers for localizing a target in 3-D space. This benefits tasks such as navigation, robot control, and augmenta...